Author Topic: (BYZMODZ) Radio  (Read 102 times)

Bobby Z

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(BYZMODZ) Radio
« on: December 30, 2016, 10:34:18 pm »
BYZMODZ

Radio

Description:

                    Radio that requires power, plays 4 different stations, includes static sfx to transition proper when player switches radio station.



DOWNLOAD: http://www.mediafire.com/file/8ag2aphhfw6k8fi/BYZMODZ+RADIO+%28GAME-GURU%29.rar

STEP 1:

      Copy all folders from the archive you just extracted,
      to (Game-Guru/files/).

STEP 2:

   Add entity you want to use as radio to your level,
   place it where you want to be, and then
   give it the following entity properties:

   static mode = no
   always active = yes
   main = byzmodz/byzmodz_radio.lua
   sound0 = audiobank/byzmodz/radio/radio_turn_on.wav
   sound1 = audiobank/byzmodz/radio/radio_turn_off.wav

STEP 3:

   Add an entity you want to use as radio stations placeholder
   to your level, then place it as close as you can to radio,
   reason for this is cause a placeholder is needed for all
   the sound incorporated , but we want the sound to come from
   where the radio is, so it isnt heard all over the level,
   anyways   give it the following entity properties:

   static mode = no
   always active = yes
   main = byzmodz/byzmodz_radio_stations_placeholder.lua
   sound0 = audiobank/byzmodz/radio/station_01.wav
   sound1 = audiobank/byzmodz/radio/station_02.wav
   sound2 = audiobank/byzmodz/radio/station_03.wav
   sound3 = audiobank/byzmodz/radio/station_04.wav

STEP 4:

   Add an entity you want to use as radio sfx placeholder
   to your level, then place it as close as you can to radio,
   reason for this is cause a placeholder is needed for all
   the sound incorporated , but we want the sound to come from
   where the radio is, so it isnt heard all over the level,
   anyways   give it the following entity properties:

   static mode = no
   always active = yes
   main = byzmodz/byzmodz_radio_sfx_placeholder.lua
   sound0 = audiobank/byzmodz/radio/static_01.wav
   sound1 = audiobank/byzmodz/radio/static_02.wav
   sound2 = audiobank/byzmodz/radio/static_03.wav
   sound3 = audiobank/byzmodz/radio/static_04.wav

STEP 5:

   This requires my power system,
   which can be found here: http://byzmodz.createaforum.com/scripts/(byzmodz)-switch-power-system/

That's it, thank you for using my codes, please credit me, & Happy Developing!
« Last Edit: December 31, 2016, 01:07:46 am by Bobby Z »

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