BYZMODZ
Radio
Description: Radio that requires power, plays 4 different stations, includes static sfx to transition proper when player switches radio station.
DOWNLOAD:
http://www.mediafire.com/file/8ag2aphhfw6k8fi/BYZMODZ+RADIO+%28GAME-GURU%29.rarSTEP 1: Copy all folders from the archive you just extracted,
to (Game-Guru/files/).
STEP 2: Add entity you want to use as radio to your level,
place it where you want to be, and then
give it the following entity properties:
static mode = no
always active = yes
main = byzmodz/byzmodz_radio.lua
sound0 = audiobank/byzmodz/radio/radio_turn_on.wav
sound1 = audiobank/byzmodz/radio/radio_turn_off.wav
STEP 3: Add an entity you want to use as radio stations placeholder
to your level, then place it as close as you can to radio,
reason for this is cause a placeholder is needed for all
the sound incorporated , but we want the sound to come from
where the radio is, so it isnt heard all over the level,
anyways give it the following entity properties:
static mode = no
always active = yes
main = byzmodz/byzmodz_radio_stations_placeholder.lua
sound0 = audiobank/byzmodz/radio/station_01.wav
sound1 = audiobank/byzmodz/radio/station_02.wav
sound2 = audiobank/byzmodz/radio/station_03.wav
sound3 = audiobank/byzmodz/radio/station_04.wav
STEP 4: Add an entity you want to use as radio sfx placeholder
to your level, then place it as close as you can to radio,
reason for this is cause a placeholder is needed for all
the sound incorporated , but we want the sound to come from
where the radio is, so it isnt heard all over the level,
anyways give it the following entity properties:
static mode = no
always active = yes
main = byzmodz/byzmodz_radio_sfx_placeholder.lua
sound0 = audiobank/byzmodz/radio/static_01.wav
sound1 = audiobank/byzmodz/radio/static_02.wav
sound2 = audiobank/byzmodz/radio/static_03.wav
sound3 = audiobank/byzmodz/radio/static_04.wav
STEP 5: This requires my power system,
which can be found here:
http://byzmodz.createaforum.com/scripts/(byzmodz)-switch-power-system/That's it, thank you for using my codes, please credit me, & Happy Developing!