Author Topic: (BYZMODZ) 2-Way Teleporters  (Read 63 times)

Bobby Z

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(BYZMODZ) 2-Way Teleporters
« on: December 30, 2016, 06:57:01 pm »
BYZMODZ

2-Way Teleporters

Description:

                     2-way teleporters, with power & money requirements.



DOWNLOAD: http://www.mediafire.com/file/nkv8zgucdxhk2wa/BYZMODZ+2-WAY+TELEPORTERS+%28GAME-GURU%29.rar

STEP 1:

      Copy all folders from the archive you just extracted,
      to (Game-Guru/files/).

STEP 2:

   Add a story zone, this will be the vfx placeholder,
   put it anywhere in the level, as it will not be seen and
   can not be activated by player going in it,
   open it's properties and adjust the following:

      main = byzmodz/byzmodz_2way_teleport_video_placeholder.lua
      audio = audiobank/byzmodz/misc/byz_teleporting_sfx.wav
      visual = byzmodz\byzmodz_teleport_vfx.wmv   

STEP 3:

        Add an entity for the 2-way teleportation system,
      this may be an entity you hide out of map or
      in plain sight, it just needs to be in the level.
      open its entity properties and adjust the following:

         static mode = no
         main = byzmodz/byzmodz_2way_teleportation_system.lua
         alwaysactive = yes   

STEP 4:

        Add an entity for the 2-way teleporter pad A,
      open its entity properties and adjust the following:

      name = 2way_pad_a
      ifused = 2way_pad_b
         static mode = no
         main = byzmodz/byzmodz_2way_teleporter_a.lua
         alwaysactive = yes
      sound0 = audiobank/byzmodz/misc/byz_teleport_start_sfx.wav
      sound1 = audiobank/byzmodz/misc/byz_teleport_end_sfx.wav

STEP 5:

        Add an entity for the 2-way teleporter pad B,
      open its entity properties and adjust the following:

      name = 2way_pad_b
      ifused = 2way_pad_a
         static mode = no
         main = byzmodz/byzmodz_2way_teleporter_b.lua
         alwaysactive = yes
      sound0 = audiobank/byzmodz/misc/byz_teleport_start_sfx.wav
      sound1 = audiobank/byzmodz/misc/byz_teleport_end_sfx.wav

STEP 6:

   These require my power system,
   which can be found here: http://byzmodz.createaforum.com/scripts/(byzmodz)-switch-power-system/

STEP 7:

   These require my currencies system,
   which can be found here: http://byzmodz.createaforum.com/scripts/(byzmodz)-currencies-system/

That's it, thank you for using my codes, please credit me, & Happy Developing!
« Last Edit: December 31, 2016, 01:25:17 am by Bobby Z »

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